B. Sc in Game Engineering
C# Developer at day
Game Dev at night
I'm a Software Developer from Germany. If I'm not working on some game project, you'll probably find me at my piano. The whole video games thing started with "Super Mario World" on the SNES and honestly hasn't slowed down since.
It started with ROM hacks. Pokémon with Advance Map, Super Mario World with Lunar Magic, custom scripts, tweaking everything I could get my hands on. At some point that curiosity shifted toward building things from scratch and the tools got more serious: Unity, Blender, Wwise. I trained as a computer scientist with a focus on systems integration, then switched tracks to study Game Engineering and graduated with a B.Sc. in 2022.
These days I work as a C# Developer full-time and keep making games on the side. Both scratch the same itch, just in different ways.
My favorite tools I use in my projects:
Over time I gained these certificates:
Technologies and tools I work with regularly.
A selection of games, tools, and experiments I've shipped — from 48-hour game jams to university research projects and beyond.
Uses DryWetMidi for MIDI parsing and playback synchronisation.
Have a project in mind, a question, or just want to connect? Feel free to send a message — I typically respond within a few days.
Last Updated: 01.01.2026